The potential of 3D educational experiences is endless. They allow us bringing to the eyes of visitors species that could not be shown otherwise, in the context of their natural habitat, offering the opportunity to observe them without intervention beyond what our reproduction can provide.
Few audiovisual resources can challenge our perception of reality as 3D animations do. Behind the result there are countless hours of study and work to accurately approach the limit between reality and fiction.
The images and reels that you will see below are just brushstrokes of the creative process of a greater 3D project: ‘A day in the life of the mola’; an immersion into the life of this misunderstood species.
During the film, the viewer will accompany the mola to the depths where he spends his daily journey. How does it feed? With what other species does it interact? What other species represent threat? and, how does it grow to become the heaviest bony fish in the world?
This project is currently available for sale. It can certainly be a valuable addition to a scientific presentation, a science museum exhibit, an educational institution or NGO educational library; it could become an immersive experience for an aquarium dome or even be transformed into an augmented reality experience that allows the viewer to freely navigate through the story and interact with its elements.
- sneak peak ‘One day in the life of a mola’
- short 3D animation
- inmersive, interactive and educational
- available to sell and development for various purposes
- 3D Animation
- Creative direction
- Interactive and inmersive experience
- Educational and divulgative
Side view of the first skeleton of our mola mola in 3D, we indicate characteristic anatomical elements of this species. In this phase of modelling, the correct proportion and location of all anatomical elements is key.
Front view of the first skeleton of our mola mola in 3D. Visual references of the species are very important when building a model, for not only understanding its anatomy, but also how it is reflected in the movement of its parts. This is when we work most closely with our 3D animator, aiming to create a model that defies reality.
Our 3D mola mola begins to come to life, it already has skin, spots, texture, shine and all the little details that begin to add the touch of reality.
First staging of our mola. Adding a context: the sea, depth, other fish, gives us an idea of how a story can be recreated around our main character.